Playing with my sonβs toy cars for some AI testing ππ¨ Seedance 2.5 is pretty much everywhere now, so of course Iβm spending some time playing with it. Using the toy vehicles as a motion reference: driving them around by hand to block out movements, skids, collisions, timing and overall direction, then translating that motion into a cinematic shot. Basically: tabletop previs β real-world AI scene. Pretty wild how intuitive directing motion is becoming. Lots of possibilities here.
Toy cars and buses, driven by hand as motion reference, become cinematic AI street and desert scenes.
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This video is Wytse Koetse π¬βs work, shown from their public post. See it on X.








