Found footage from Fast & the Furious π€― Using Opus 5.5 + Blender + Seedance 2.5 To rebuild (block) the scene in 3D + generate with SD2.5. It's just weird we can do this. The crash physics got me. (Refs + Prompt in Thread) x.com/Ror_Fly/status/2107210846673977423β¦
Split-screen shows a Blender 3D previz of a car chase beside Seedance 2.5's photoreal rendering.
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This video is Rory Flynnβs work, shown from their public post. See it on X.








