LEVEL B3 One quiet night. One infected stranger. No way out. Episode 2 of my AI horror series. Made with @PixVerse Prompt: Create a 30-second photorealistic, ultra-realistic live-action Korean zombie-horror short film set in an underground parking garage at night. EPISODE 2: "LEVEL B3". STYLE: Photorealistic Korean zombie horror, cinematic live-action realism, flickering fluorescent lights, wet concrete reflections, cold green-grey color grading, handheld camerawork, practical horror effects, believable physics, shallow depth of field, 4K detail. Suspense first, then explosive terror. CHARACTERS (keep identical in every shot, never duplicated): - THE INFECTED: a strikingly beautiful young Korean woman with long, glossy black hair, flawless glowing skin, large dark almond eyes, and delicate features. She wears a grey oversized hoodie, black shorts, and white sneakers. - THE SURVIVOR: a stylish young Korean woman with a sleek chin-length black bob, a cropped white tank top, an olive green bomber jacket, black cargo pants, and black combat boots. - THE GUARD: a middle-aged male security guard in a navy uniform and cap, carrying a flashlight. LOCATION: A realistic Korean apartment-complex parking garage, level B3. Rows of parked cars, concrete pillars with painted level numbers, a glass-windowed security booth near the exit ramp, an elevator at the far end, a ventilation grate on the wall, puddles on the floor, a flickering tube light overhead. SCENE 1 — 0–6 SEC | QUIET NIGHT The survivor walks to her car carrying grocery bags, keys jingling. Her footsteps echo. The guard waves from the booth with his flashlight. Everything feels calm but too quiet. A far-off light flickers. CAMERA: Slow handheld follow from behind, gentle push-in. SOUND: Echoing footsteps, distant dripping water, fluorescent hum. No music. SCENE 2 — 6–11 SEC | THE SIGN She hears a faint wet cough behind a pillar. She stops and turns. The infected woman stands between two parked cars with her back to her, shoulders twitching, head slightly tilted. Dark veins crawl up her neck. Her phone falls from her hand and cracks on the concrete. The survivor whispers, "Hey... are you okay?" CAMERA: Over-the-shoulder shot, then a slow creeping push toward the infected woman's back. SOUND: Wet breathing, a low horror drone begins. SCENE 3 — 11–19 SEC | THE CHASE The infected woman slowly turns. Her eyes are completely milky white, blood at her lips, and she gives an unsettling smile. She drops onto all fours and scuttles across the hood and roof of a parked car with unnatural speed, her back bending unnaturally. The survivor drops the groceries and runs. The guard shouts and sprints toward her. Car alarms trigger as the infected woman slams into windows and bounces off vehicles. CAMERA: Aggressive handheld tracking, whip-pans, impact shake only on collisions. SOUND: Car alarms, screams, sneakers slapping the floor, wet snarls, groceries bursting. SCENE 4 — 19–25 SEC | THE HIDING PLACE The survivor and the guard slam into a maintenance room and lock the door. Heavy pounding. Then silence. The lights flicker and go out. Scratching sounds move along the wall. The ventilation grate above them slowly rattles loose. CAMERA: Tight handheld inside the room, slow tilt up to the vent. SOUND: Pounding, then dead silence, ventilation rattling, panicked breathing. SCENE 5 — 25–30 SEC | FINAL SHOT Cut to the security booth, now empty and dark. Two glowing white eyes appear behind the glass. A pale bloody hand slowly presses against the window, leaving a smear. Extreme close-up of her face pressed against the glass, veins pulsing, as she slowly smiles and lets out a terrifying scream toward the camera. Cut to absolute black. SOUND: Silence, then a sudden scream. AUDIO: Realistic ambient sound only: footsteps, dripping water, car alarms, fluorescent buzz, breathing, pounding doors, vent rattles, screams, wet snarls, creepy laughter. No music, no narration. The only dialogue is the survivor's single line in Scene 2. LOCKS: Exact character identity in every shot, one real human per character, consistent wardrobe, no duplicates, no sudden style changes. The horror stays realistic and grounded. NEGATIVE PROMPT: Cartoon, anime, obvious CGI, excessive gore, dismemberment, inconsistent character appearance, extra limbs, subtitles, text overlays, watermark, logo.
A woman walks through a parking garage, then an infected figure attacks a fleeing person on a car.
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This video is Ciri’s work, shown from their public post. See it on X.








